I am a professional live sound and audio engineer working in the Twin Cities MN. I have worked in numerous small and large scale venues around the state of Minnesota. From corporate conventions and gatherings to cover shows and festivals, experience in all different applications is huge for being a versatile and flexible engineer. Not only do I have the knowledge to be running the console, but I have also built my own live multi-track recording set up, and have used it throughout the area recording everywhere from the Minnesota State Fair to theaters around the city.
I got my start in the music industry working at my high school with the fine arts and theatre programs. This opened the path to the wonderful world of classical music and classic broadway musicals. This allowed me to step into the role of the lead engineer and sound designer for all of the musicals and stage shows that came through the school. Even in these beginning stages of my career, I was able to learn the very basics of running a live show: Console setup, microphone placement and maintenance, line-by-line mixing and many other styles of mixing live concerts.
I earned my college degree in Live Sound and Show production from IPR College of Creative Arts in Minneapolis MN, working with industry leading technology and discovering the ins and outs of the business with seasoned pros. The education that I received at IPR really gave me the edge that I needed to jumpstart my career in the media industry. Learning not about just the live sound and concert field, but also having a working understanding about what goes on within a recording studio, film set, post production studio and video editing suites. While attending IPR, I was able to dip my toes into each of these parts of the industry and appreciate what every aspect can offer to an event where I could be potentially working.
My most recent projects have included multimedia additions to shows along with lyric teleprompter set-up and operation. Using Qlab to show visual content for backdrops of stage shows along with firing off audio and MIDI cues for show running elements. Along with this I have been setting up console show files for engineers in preparation for events. I have worked with DiGiCo, Midas, Behringer and other digital consoles along with large format analog consoles. While learning about the hardware, I also have extensive experience about the software side of things too. Pro Tools and other DAW's, Waves, and the whole host of VST plugins on the market along with software like offline console show file editors and cue firing software such as Figure 53's Qlab.